Seeded liminal routes
Seven level identities with reproducible layouts and checkpoint retries.
- Replay a route
- Share a seed
Horror / Survival · Active project record
Recover real signals. Repair your way out.
First-person liminal horror for Windows, available on Steam. Explore seeded routes alone or in 2–4 player online co-op, distinguish real signals from decoys, and use a scanner and emergency anchor to survive distinct hunters.

Saved product captures. Prices, example records and interface state are shown as captured; they are not current offers or a live status feed.
A 34-second staged solo gameplay montage: anchor restraint, scanner decisions and hunter encounters. Captured from 0.1.18; the same game assets and renderer ship in 0.1.19.
A 15-second staged solo gameplay cut preserving the complete frame, tool feedback and HUD. Captured from 0.1.18.
A 15-second portrait cut of the staged solo gameplay montage, with the complete frame and Steam invitation. Captured from 0.1.18.
Clipped Reality follows a descent through seven liminal levels, from a home threshold to the Yellow Rooms, Barber Shop, Mirror Maze and a glitch finale. Solo players and teams of two to four recover real Echo signals, avoid decoys, solve relays and repair breakers to open a route out. A held scanner classifies nearby radios; a thrown emergency anchor can briefly restrain a hunter. Modeled hunters react differently to pursuit, sound, movement and gaze. The Windows game uses a Three.js/WebGL2 world with seeded layouts, local progress and personal bests. Optional proximity voice chat is opt-in. Version 0.1.19 improves lessons, retry guidance, co-op targeting and investigation navigation.
A shifting maze, useful tools and hunters with rules to learn. Play solo or bring up to three friends.
Seven level identities with reproducible layouts and checkpoint retries.
Collect real Echo Logs, avoid false radios, solve relays and repair breakers.
Classify nearby radios and briefly restrain a hunter with a direct anchor hit.
Pursuit, movement, gaze and the Barber's phone require different responses.
Host or join a room for 2–4 players with opt-in proximity voice.
Equipment, recorded discoveries and optional survey progression in one place.
Difficulty, look settings, camera-shake comfort, story voice and display options.
Timed objectives, score and local records for each seed and difficulty.
| Platform | Windows |
|---|---|
| Availability | Active project record |
| Version | 0.1.19 |
| Source record | October 2026Synchronization date, not a capture or launch date |
| Who it is for | Horror game players · Liminal / backrooms fans · Route optimizers and PB chasers · Random Llama Software portfolio visitors |
| Tools behind the build | Three.js · WebGL2 · JavaScript · Vite · WebAudio · Electron · PlayroomKit |
Recorded update · 2026-10-04 · 0.1.19
The October 4 release adds clearer first-use lessons and retry advice, improved co-op hunter targeting, optional investigation guidance, and a Backspace key to dismiss tips without releasing mouse control.
| October 2026 | 0.1.19 is live on SteamThe October 4 release adds clearer first-use lessons and retry advice, improved co-op hunter targeting, optional investigation guidance, and a Backspace key to dismiss tips without releasing mouse control. |
|---|---|
| July 2026 | Site-ready marketing polishEm-dash scrub, coming-soon status, in-package icon, honest Steam CTA for randomllama.dev product page. |
Start with the business task. We will work out what needs building and what belongs in the scope.
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